Beta v0.6 - The Brewing and Hardship Update
Potions!
Use potions to help you gain strength, light the area around you, or heal you!
Difficulty Settings!
From Very Easy to Normal to Very Hard, there's a difficulty for every skill level
New Music!
Every AI music track has been removed and replaced by all-new, all-human-made OST!
Listen to the OST here: Kronia OST 1
New World Creation Screen!
No longer do you have to type the world's name into another window! You can now type the world's name and choose the difficulty within the title screen!
Full Changelog:
ADDED:
- Added 'Built with Trident Engine' to credits
- Music can now be specific to its 'dimension'
- Added camera shake when you take damage
- Added camera shake when you spawn a boss
- Added new music tracks
- Added camera shake setting
- Added "Music volume updates when you leave settings" under volume in the settings
- Added itemList and searchItem commands to help finding an item's id
- You can now click a hotbar slot to select it
- You can now hold right click to rapidly craft an item
- You can now access the settings while in a world
- Added a damage indicator
- Added difficulties
> Very Easy
- 50% entity health
- Slimes only spawn at night
- 50% hunger speed
- Starving deals no damage
- 50% damage taken
- 1 enemy cap
- Enemies move slower
> Easy
- 75% entity health
- Slimes only spawn at night
- 50% hunger speed
- 75% damage taken
- 2 enemy cap
> Normal
- 100% entity health
- Slimes spawn any time
- 100% hunger speed
- 100% damage taken
- 3 enemy cap
> Hard
- 150% entity health
- 10 enemy cap
- 150% hunger speed
- Enemies move faster
- 125% damage taken
- The caves are pitch-black
> Very Hard
- 200% entity health
- 20 enemy cap
- 200% hunger speed
- Enemies move even faster
- 150% damage taken
- The caves and night are pitch-black
- Added potion flasks
REMOVED:
- Removed all AI music from the game
CHANGED:
- Damage is now disabled in the tutorial, except when fighting the slime
- Day/Night cycle is now disabled in the tutorial
- Disabled eating raw meat in the tutorial
- Player now has to eat to continue in the tutorial
- All tools now deal damage to entities that used to require a sword, but at half efficiency
- The arrow recipe now crafts 10 arrows instead of 1
- The developer console has been revamped
- Lowered the default enemy cap to 3
- Buffed the Cooked Meat (now gives 15 hunger) and Hotdog (7 hunger)
- Made the coal recipe more expensive (2 wood -> 10 wood)
- Added a small path after killing the slime in the tutorial, so you don't get immediately thrown into the title screen
- If a crafting recipe moves while you're crafting it, the recipe will stay selected (if it's still craftable)
- Changed Stone Ladder and Jelly Shovel item descriptions
- Moved things around in the settings menu
- Item amount text now has an outline
- World creation menu has been revamped
FIXED:
- Fixed the attack math, hitting to the sides is no longer bugged
- Clicking off while holding a key will cause that key to stop being read as held internally
- Fixed the volume knobs being off-center
- Fixed being able to place things outside of the tutorial area
- Fixed boss spawns being consumed when used in the wrong dimension
- Fixed sometimes spawning in an object when travelling to the mines
Files
Get Kronia Beta
Kronia Beta
Survive the island of Kronia
Status | In development |
Author | <~:Blocky:~> |
Genre | Survival |
Tags | 2D, Indie, Pixel Art, Singleplayer, trident-engine |
More posts
- Beta v0.7.1 Patch36 days ago
- Beta v0.7 - The Deep Mines Update38 days ago
- Beta v0.5 - The Crates and Poison UpdateApr 28, 2024
- Beta v0.4 - The Great Outdoors UpdateApr 21, 2024
- UDMAF Build DevlogApr 20, 2024
- Beta v0.3 - The Update for the New GuysFeb 24, 2024
- Beta v0.2 - The Music and Mining UpdateFeb 19, 2024
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